Procedural generation serves as a critical tool for game development, offering a way to automate the creation of vast, detailed environments and elements.
3D modeling serves as a foundational element in shaping digital gaming experiences, offering depth and realism to the narrative and interactivity of games.
In this article, you’ll learn the basics of modeling characters for games and how the process can be simplified with a 3D game development company working at your side.
Can you create 3D models in Unity without any third-party programs and still achieve top-notch quality? This article will shed light on this question and Unity’s capabilities for your project.
In this article, you’ll explore the essence of game environment modeling and its peculiarities. Moreover, you’ll find out what the main stages of game environment design are and how to achieve a flawless result in your project.
This article will give low-poly assets the attention they deserve, and hopefully help you on the path to make low-poly models for games and other purposes.
To explain the entire process of 3D modeling for Unreal Engine, we highlighted the major steps of creating game assets in Maya before transferring them into the game engine.
Infinite Escape is an endless runner prototype featuring a sci-fi dynamic tunnel, customizable difficulty, and smooth animations, developed using Unreal Engine for multiple platforms.
TEAM SIZE: 2 developers, 3D artist and QA
TECH STACK: Unreal Engine, Blueprints visual scripting system, C++
Star Archer VR is a virtual reality game created by Game-Ace’ specialists. It was built using Unreal Engine 4 and is meant to be enjoyed on Oculus Quest 1/2 headsets.
TEAM SIZE: 1 UE developer, 1 3D artist, QA, PM
TECH STACK: Unreal Engine, Oculus SDK, Autodesk 3ds Max
Maya Slots is an online cross-platform slot machine game that captures the essence of Ancient Maya culture with high-quality artwork and smooth gameplay.
TEAM SIZE: full-stack developer, 2 2D artists, animator, PM, QA
TECH STACK: Cocos2D, HTML5, JavaScript, After Effects, Photoshop